Use it for
- Top-down action games
- Survival game units
- Overhead combat prototypes
01.17Game Assets
A true overhead camera turns the complete character into a readable action-map unit.


DOC.01What defines this style
This asset uses a direct 90° overhead view, compact painted shapes and no horizon so it can sit naturally in action or survival maps. The camera geometry clearly separates it from the category's 45° isometric strategy unit.